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Lectures on the Theory of Games (AM-37)
Harold W. Kuhn

Book Description
Chapter 1 [HTML] or [PDF format]

TABLE OF CONTENTS:

Author's Note vii
Preface ix
Chapter 1. What Is the Theory of Games? 1
Notes 3
Chapter 2. Matrix Games 5
2.1 Two Examples 5
2.2 The Definition of a Matrix Game 9
2.3 The Fundamental Theorem for 2 x 2 Matrix Games 10
2.4 The Geometry of Convex Sets 12
2.5 Fundamental Theorem for All Matrix Games 21
2.6 A Graphical Method of Solution 24
2.7 An Algorithm for Solving All Matrix Games 28
2.8 Simplified Poker 36
Notes 45
Appendix 48
Chapter 3. Extensive Games 59
3.1 Some Preliminary Restrictions 59
3.2 The Axiom System 59
3.3 Pure and Mixed Strategies 64
3.4 Games with Perfect Information 66
3.5 A Reduction of the Game Matrix 67
3.6 An Instructive Example 70
3.7 Behavior Strategies and Perfect Recall 72
3.8 Simplified Poker Reconsidered 77
Notes 78
Chapter 4. Infinite Games 81
4.1 Some Preliminary Restrictions 81
4.2 An Illuminating Example 81
4.3 Mixed Strategies and Expectation 83
4.4 The Battle of the Maxmin versus Supinf 88
4.5 The Fundamental Theorem 92
4.6 The Solution of Games on the Unit Square 94
Notes 103
Index 105

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File created: 4/23/2008

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