*We are excited to be running a series of posts on applied mathematics by Nicholas Higham over the next few weeks. Higham is editor of *The Princeton Companion to Applied Mathematics*, which is out this month. A slightly longer version of this post on color in mathematics can be found on Higham’s blog, and it has been cross posted at John Cook’s blog, The Endeavour. *

Color is a fascinating subject. Important early contributions to our understanding of it came from physicists and mathematicians such as Newton, Young, Grassmann, Maxwell, and Helmholtz. Today, the science of color measurement and description is well established and we rely on it in our daily lives, from when we view images on a computer screen to when we order paint, wallpaper, or a car, of a specified color.

For practical purposes color space, as perceived by humans, is three-dimensional, because our retinas have three different types of cones, which have peak sensitivities at wavelengths corresponding roughly to red, green, and blue. It’s therefore possible to use linear algebra in three dimensions to analyze various aspects of color.

## Metamerism

A good example of the use of linear algebra is to understand *metamerism*, which is the phenomenon whereby two objects can appear to have the same color but are actually giving off light having different spectral decompositions. This is something we are usually unaware of, but it is welcome in that color output systems (such as televisions and computer monitors) rely on it.

Mathematically, the response of the cones on the retina to light can be modeled as a matrix-vector product *a f*, where *a* is a 3-by-*n* matrix and *F* is an *n*-vector that contains samples of the spectral distribution of the light hitting the retina. The parameter *n* is a discretization parameter that is typically about 80 in practice. Metamerism corresponds to the fact that A*f _{1}* = A

*f*

_{2}is possible for different vectors

*F*

_{1}and

*F*

_{2}. This equation is equivalent to saying that

*Ag*= 0 for a nonzero vector

*g*=

*f*

_{1}-

*f*

_{2}, or, in other words, that a matrix with fewer rows than columns has a nontrivial null space.

Metamerism is not always welcome. If you have ever printed your photographs on an inkjet printer you may have observed that a print that looked fine when viewed indoors under tungsten lighting can have a color cast when viewed in daylight.

## LAB Space: Separating Color from Luminosity

In digital imaging the term *channel* refers to the grayscale image representing the values of the pixels in one of the coordinates, most often R, G, or B (for red, green, and blue) in an RGB image. It is sometimes said that an image has *ten channels*. The number ten is arrived at by combining coordinates from the representation of an image in three different color spaces. RGB supplies three channels, a space called LAB (pronounced “ell-A-B”) provides another three channels, and the last four channels are from CMYK (cyan, magenta, yellow, black), the color space in which all printing is done.

LAB is a rather esoteric color space that separates luminosity (or lightness, the L coordinate) from color (the A and B coordinates). In recent years photographers have realized that LAB can be very useful for image manipulations, allowing certain things to be done much more easily than in RGB. This usage is an example of a technique used all the time by mathematicians: if we can’t solve a problem in a given form then we transform it into another representation of the problem that we can solve.

As an example of the power of LAB space, consider this image of aeroplanes at Schiphol airport.

Suppose that KLM are considering changing their livery from blue to pink. How can the image be edited to illustrate how the new livery would look? “Painting in” the new color over the old using the brush tool in image editing software would be a painstaking task (note the many windows to paint around and the darker blue in the shadow area under the tail). The next image was produced in just a few seconds.

How was it done? The image was converted from RGB to LAB space (which is a nonlinear transformation) and then the coordinates of the A channel were replaced by their negatives. Why did this work? The A channel represents color on a green–magenta axis (and the B channel on a blue–yellow axis). Apart from the blue fuselage, most pixels have a small A component, so reversing the sign of this component doesn’t make much difference to them. But for the blue, which has a negative A component, this flipping of the A channel adds just enough magenta to make the planes pink.

You may recall from earlier this year the infamous photo of a dress that generated a huge amount of interest on the web because some viewers perceived the dress as being blue and black while others saw it as white and gold. A recent paper What Can We Learn from a Dress with Ambiguous Colors? analyzes both the photo and the original dress using LAB coordinates. One reason for using LAB in this context is its device independence, which contrasts with RGB, for which the coordinates have no universally agreed meaning.

**Nicholas J. Higham** is the Richardson Professor of Applied Mathematics at The University of Manchester, and editor of The Princeton Companion to Applied Mathematics. His article Color Spaces and Digital Imaging in The Princeton Companion to Applied Mathematics gives an introduction to the mathematics of color and the representation and manipulation of digital images. In particular, it emphasizes the role of linear algebra in modeling color and gives more detail on LAB space.